Dark souls deprived

Dark souls deprived DEFAULT
I keep seeing explanations of Deprived like this (http://darksouls.wikidot.com/deprived)

"The Deprived can be considered the expert player’s class, as its terrible lineup of starting equipment makes the beginning stages of the game much harder to get through until you find better weapons and armor. The benefit experienced players will get from the Deprived is that it starts with all stats at 11, so it can truly be developed into any kind of character. This gives a challenge in the early stages, as their lack of equipment means you won’t be able to take any hits, so it relies on the player being more experienced with the game."

I'm tempted to rewrite this but I could care less. Anyway clearly Deprived is not for experts. If it was it would be like the Royal in Demons' Souls with the lowest soul level (that's what I assumed it would be)

What it is you trade starting SL (soul level) for your equipment, meaning you are stuck with a minimum of 11 in all stats. An expert would probably want control over those stats. Edited: just for the record, Deprived has the highest starting SL.

And what it is is a nod to old school games where you get no starting equipment. And obviously its a fun way to start the game by piling on all of the hollowed equipment in the burg for a He-man like experience until you are able to locate one of the armor set corpses.

In other words it is more a novelty class than an expert class. Though you do have to get out of the asylum alive. Not too tough for an immortal.

Remember, this is Gamefaqs:
http://www.gamefaqs.com/boards/661226-pokemon-black-version-2/64668593

Remarkable analysis. I'm sure no one would have realized the class that has sub-optimal stat distribution for every conceivable build, a poor brute force weapon and the looks of a neanderthal was a joke/novelty class without your cutting remarks on this poorly written wiki page. The community will prosper from this knowledge and the endless builds starting with deprived that I'm forced to shake my head at will forever be stricken from the records of mugenmoney. God bless the queen.

AIreadylnUse posted...
Remarkable analysis. I'm sure no one would have realized the class that has sub-optimal stat distribution for every conceivable build, a poor brute force weapon and the looks of a neanderthal was a joke/novelty class without your cutting remarks on this poorly written wiki page. The community will prosper from this knowledge and the endless builds starting with deprived that I'm forced to shake my head at will forever be stricken from the records of mugenmoney. God save the queen.


ftfy

video games are for children

AIreadylnUse posted...

Remarkable analysis. I'm sure no one would have realized the class that has sub-optimal stat distribution for every conceivable build, a poor brute force weapon and the looks of a neanderthal was a joke/novelty class without your cutting remarks on this poorly written wiki page. The community will prosper from this knowledge and the endless builds starting with deprived that I'm forced to shake my head at will forever be stricken from the records of mugenmoney. God bless the queen.


Merciless. The cruelest I've ever seen on the internet.

arcnet (Topic Creator)8 years ago#5
AIreadylnUse posted...
Remarkable analysis. I'm sure no one would have realized the class that has sub-optimal stat distribution for every conceivable build, a poor brute force weapon and the looks of a neanderthal was a joke/novelty class without your cutting remarks on this poorly written wiki page. The community will prosper from this knowledge and the endless builds starting with deprived that I'm forced to shake my head at will forever be stricken from the records of mugenmoney. God bless the queen.


I didn't make any cutting remarks. The quote from the wiki is to illustrate the point. Why waste your time with a post like this?

Remember, this is Gamefaqs:
http://www.gamefaqs.com/boards/661226-pokemon-black-version-2/64668593

The Deprived is definitely the "expert" or "challenge" class so to speak.

First though, let's go back to your mention of how "if it was, it would be like the Royal in Demon's Souls with the lowest soul level". In Demon's Souls, the Royal class was almost inarguably the easiest class to start with. It starts with a much more useful spell than the Sorcerer starts with and comes equipped with not one, but Two items that increase your maximum MP pool with which to cast that spell. Not only that, but it comes with a ring that regenerates MP over time. The regeneration isn't much in the long run of the game, but when starting out and through the first level or two it's enough that it will either recover any MP spent on Soul Arrow before you can reach the next threat that you would use it on or if not fully recover, it will ensure that you never run out of MP to cast if you come across a continuous string of enemies so long as you cast intelligently (i.e. Soul Arrow can very nearly kill most early enemies in one hit if not just 1-shot them entirely. If the enemy is extremely close to death the intelligent thing to do after the cast is to run up with your shield up and poke them with your pokey sword to finish them off- because the Rapier can be used with the shield up). No other class starts out with such a gargantuan advantage over the early enemies. It can even trivialize the tutorial boss which, while kill-able, is meant to kill you. Phalanx might seem like a decent obstacle to a low-health character whose Soul Arrows can't reach the boss's main body but then you remember that Scimitar you probably picked up earlier in the level... and that Turpentine... oh yeah, now you're in for a grand ol' time.
tl;dr-Royal is broken powerful in the early game. It is in no way "challenging" to play and is not at all fit as a comparison to one's expectations of a class that is meant to be treated as a "challenge character" to start with. In fact, Demon's Souls flat out doesn't have a "challenge" character. The closest it has to one is whatever non-Royal class you find most difficult to start with.

Moving on to Dark Souls, there is no one class with such a massive advantage in the early game. However that said, the Pyromancer which is also Soul Level 1 serves a somewhat similar purpose in that it gives a very useful ability in the early game. The game is balanced more effectively in this regard with the spell charge mechanic so that you can't just blaze through willy nilly using nothing but Fireball, and giving more credit to the increased balance is that the other classes are pretty much just as beneficial to start with minus the Deprived. However having the Pyromancy Flame early on will make enemies like the Balder Knights and the Steel Armor knight guarding the first Firekeeper Soul much easier. The Sorcerer starting class serves this purpose as well except it doesn't start at Soul Level 1. (To Be Continued...)

We leap from dream to dream, and today we dream anew.

This is a good place to mention the starting Soul Level of a class. It doesn't at all represent the number of stat points the class actually starts with. The Pyromancer starts at Level 1, but has enough stat points that its maximum level with every stat at 99 is 709. The Sorcerer which starts at a higher Soul Level actually has fewer allocated stat points which raises the level it needs to max out every stat to 713. This is what I meant before by Higher Level =/= Inherently Better. It's about the individual stats and what they offer your character. A level 50 build using the most of every point to increase their effective killing and staying power could well destroy a level 100 build that's completely "balanced" across the board or if the stat points were poorly allocated, and that's assuming equal skill level of the two players in that example. Higher Level only means better in terms of "higher stats that benefit your playstyle." Your playstyle can reach a hardcap on efficacy once you get all relevant stats to 50 with only the most minor, base increases from the stat itself going up beyond that point making any souls required for additional level ups better spent elsewhere or potentially not spent on leveling up at all if you want to remain in a relatively "fair" PvP level range.

So back to the Deprived. It has a high-ish starting level but as I've pointed out that doesn't matter. The stats are completely balanced which serves no purpose except to leave it as a completely blank slate for you to toy with should you manage to get far enough. It lacks any armor which makes a big difference in the damage you'll be taking during those off-moments when you don't manage to block a hit and even should you manage to block every hit, you can't afford to take as many as most of the other classes because the shield blocks less damage than any of the other starting shields, the exception being the Pyromancer which has the Pyromancy Flame and Fireball to use to kill things faster. The Deprived has no such advantage. The weapon is by no means weak but if you miss with it you can easily be punished due to the opening it leaves. Once you're out of the Asylum (which can actually be quite a bit more difficult for the less-experienced player without armor or a good shield) you may have the souls to rush up to the first vendor and buy yourself a set of functional armor, but then you can't use those souls to level up. It's an opportunity cost that no other class faces. Do you raise your stats and tough it out until a proper armor set can be found instead of purchased or do you forgo the boosted stats in favor of the protection and assurance that the "challenge" is over?

Basically the Deprived starting class brings with it a bunch of extra risk with no added reward for that risk and in fact incurs an additional opportunity cost in the form of level ups/armor early on. It requires more competence with the game than any of the other classes do and as such is more challenging to play than the others, thus "challenge/expert" class.

We leap from dream to dream, and today we dream anew.

arcnet (Topic Creator)8 years ago#8
I think to my mind the early game is easy regardless of what class you choose. So by "expert" I meant long term thinking. But of course SL700+ is so far outside of polite discussion that it is hardly worth a mention (too much of anything is a bad thing.)

But if the starting stats are not equivalent to taking a SL 1 character and leveling it up, then maybe having a higher starting level just means you need more souls to level up the first time.

I played two games with Demons' Souls one of which I went half way through NG+ with. I used a Soldier and a Royal. The Soldier is the easiest class to start with in my mind, the spear+shield combo is devastating. The Royal is pretty tough too, but one false move and you are splat, so you have to be careful. I think starting with the Royal for your first time would be frustrating.

EDITED: I also was not suggesting that Deprived is easy by any stretch. But since you can die all you like and level up as much as you need to that isn't really a problem. But yeah if you don't actually pay for those 11 stats across the board then it really doesn't matter.

As far as my personal preferences go I don't make top heavy builds. Even if its effective. Games are usually too easy. If you go trying to exploit them they become a senseless chore incredibly quickly. I will use starting equipment for the entire game if it suits me.

Remember, this is Gamefaqs:
http://www.gamefaqs.com/boards/661226-pokemon-black-version-2/64668593

You seem to have the wrong idea. You think we care about your play style when I believe we really couldn'tcare less. As per your original post; yes the wiki is perhaps poorly written. Yay for observations. Now either rewrite it and stop trying to dictate play styles or stop trying to dictate play styles and go away.

In fact... here's a fairly fitting rewrite you can even steal from me.

The Deprived is a class that lacks any stat specialization, has but the most bare bones of starting equipment and lacks any starting spells, miracles or pyromancies. Often viewed as a minimalistic class the typical reason for picking this class is to feel as helpless upon entering the world as you can without adding in some arbitrary definition of challenge (such as starting with lower vitality and then removing all gear to effectively die in a single hit) and to allow people with confidence in their abilities to add challenge to a game often described as difficult. While there are certainly more challenging ways to start the game and there is no accounting for play style the Deprived can be seen as the most challenging starter class.

People think it must be fun to be a super genius, but they don't realize how hard it is to put up with all the idiots in the world. - Calvin & Hobbes

arcnet (Topic Creator)8 years ago#10
blacksniper posted...
You seem to have the wrong idea. You think we care about your play style when I believe we really couldn't care less. As per your original post; yes the wiki is perhaps poorly written. Yay for observations. Now either rewrite it and stop trying to dictate play styles or stop trying to dictate play styles and go away.


You speak for the whole of the human race? That's interesting. I am not even comfortable speaking for myself.

In fact... here's a fairly fitting rewrite you can even steal from me.

The Deprived is a class that lacks any stat specialization, has but the most bare bones of starting equipment and lacks any starting spells, miracles or pyromancies. Often viewed as a minimalistic class the typical reason for picking this class is to feel as helpless upon entering the world as you can without adding in some arbitrary definition of challenge (such as starting with lower vitality and then removing all gear to effectively die in a single hit) and to allow people with confidence in their abilities to add challenge to a game often described as difficult. While there are certainly more challenging ways to start the game and there is no accounting for play style the Deprived can be seen as the most challenging starter class.


That would be a good contribution. It could be more matter of fact but the wiki there is pretty informal.

Personally I think the class is more interesting from the point of view of gathering the hollow equipment together to role play a hollow or barbarian like build but that is not neutral POV or original research in Wikipedia speak :)

It would be cool to dispel the notion that the 11 stats don't make those points impossible to place. If that is the case.

Remember, this is Gamefaqs:
http://www.gamefaqs.com/boards/661226-pokemon-black-version-2/64668593

Sours: https://gamefaqs.gamespot.com/boards/606312-dark-souls/65256489

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Sours: http://darksouls.wikidot.com/deprived
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Is it worth starting as deprived?

Is it worth starting as deprived?

If you’re into roleplaying, it makes sense to start out as a Deprived cause you rise from a grave, of course you won’t have anything.

Is deprived class good?

It makes the class very versatile with the most minimal soul level. Even though you’re going to get your butt handed to you very hard at the beginning of the game as you progress slowly you are going to pick up weapons and armor that will help you greatly along the way. It’s also the class for REAL Souls game veterans.

What is deprived ds3?

Deprived is a starting Class in Dark Souls 3. Naked and of unknown origin. Either an unimaginable fool in life, or was stripped of possessions upon burial.

What is the point of deprived ds3?

The Deprived is one of the classes in Dark Souls. With absolutely no armor and all stats at 11, the Deprived will force the beginning player to scavenge for, or purchase, a decent armor and shield. This class’ lack of any usable gear is evened out by the aforementioned equal stats; allowing for excellent build variety.

What’s the best class in Dark Souls?

Dark Souls classes – why Pyromancer is our choice for the best class to start with

ClassDescription
WarriorWeapon expert, high strength and dexterity
KnightHigh HP, solid armour, not easily toppled.
WandererWields scimitar, high dexterity
ThiefHigh critial hits, has the Master Key

What is the best starting class in Dark Souls?

Should I start as deprived Dark Souls?

The Deprived class’s sole “advantage”, if you can call it that, is that they have all-around stats at the beginning. While you certainly aren’t given the equipment, you have the stat capabilities to play with any other class’s strength once you get your hands on the items without having to invest souls in stats.

Which class is best Dark Souls?

Dark Souls: Every Class Ranked From Worst To Best

  1. 1 Pyromancer. There shouldn’t be any doubt that Pyromancer is the most significant and most helpful class to start with.
  2. 2 Warrior. Warrior is hands down, one of the best classes in the game.
  3. 3 Cleric.
  4. 4 Bandit.
  5. 5 Wanderer.
  6. 6 Sorcerer.
  7. 7 Hunter.
  8. 8 Knight.

What is the easiest class in Dark Souls?

The Sorcerer or the Pyromancer are good classes for beginners. Both start with ranged magic, which can help in the beginning stages of the game.

What is play deprivation and what does it mean?

Hughes (2003) states that play deprivation is the name given to the notion that not playing may deprive children of experiences that are regarded as developmentally essential and result in those affected being both biologically and socially disabled.

What are some of the benefits of play?

Before diving into a discussion of the benefits of play, it helps to understand what defines play. Play is an activity engaged in for enjoyment and recreation, rather than any serious or practical purpose. It is voluntary, spontaneous, and stress-free.

What does Lisa Lauer mean by play deprivation?

LISA M. LAUER 9/12/11 Abstract High-stakes testing combined with the notion that indoor and outdoor spontaneous play are a ˝waste of time ˛ have contributed to the condition known as ˝play deprivation ˛. This paper defines the term play deprivation and explores its negative effects on children and adults.

What happens to your brain when you don’t play?

Byres (1998) has stated that play is essential for brain development, particularly between the ages of 0 and 7, and, also suggests that the brain actually grows when playing. Therefore, if children do not play, their brains do not grow!

Sours: https://boardgamestips.com/destiny-2/is-it-worth-starting-as-deprived/
The Deprived [Dark Souls Remastered] - Part 1

Is there an advantage to playing as Deprived?

The Deprived class's sole "advantage", if you can call it that, is that they have all-around stats at the beginning. While you certainly aren't given the equipment, you have the stat capabilities to play with any other class's strength once you get your hands on the items without having to invest souls in stats. You have enough Attunement for 2 spell slots and enough Intelligence and Faith to mess with basic Sorceries and Miracles.

However, all the classes' initial starting levels are based on their stats. You'll notice as a Deprived that your soul level is higher than the others. This is because all your stats start at 11. This means that the Deprived's on-the-face advantage of well-roundedness is actually a lie. Any other class at the same soul level could possibly have your stats (with a few adjustments given that many classes have a stat at 12 or more).

In the end, the only reason you'd choose to start as a Deprived class is if you want a sort of challenge run. The initial game may be a bit more difficult than if you started as a specialized class but eventually everything will level out.

answered Apr 9 '16 at 2:21

YuukiYuuki

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Sours: https://gaming.stackexchange.com/questions/261919/is-there-an-advantage-to-playing-as-deprived

Deprived dark souls

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Deprived is a starting Class in Dark Souls

Unclothed enigma. Only armed with club and old plank shield.

 

Deprived Starting Equipment



 

 

Notes About This Class

  • The Deprived doesn't start with any unique equipment other than the club and has a not-so-good stat spread with everything being relatively high including what would be bad for a player that chooses to specialize in particular stats.
  • This Class starts with a Club that has a parameter bonus of B in strength therefore being one of the best weapons against the Asylum Demon

Builds That Use This Class

  • Unfortunately, there is not much the Deprived can do that other classes cannot do better at the start of the game, however a merchant is available essentially at the very beginning  of the game that offers reliable Chain Armor and an array of great equipment just save those Souls to be able to purchase them.   
  • The deprived can easily switch between builds if a player does not know what they want to specialize in or wants to be a early game hybrid Class as it also starts off with having one Attunement slot by default. 
  • As mentioned above, this can be a great power  to a Deprived player as much fun can be had experimenting with various builds early in the game. With a Sorcerer being located below Firelink Shrine in the New Londo Ruins and a Miracle Merchant inside Firelink itself.



Sours: https://darksouls.wiki.fextralife.com/Deprived
Starter Class Guide - Dark Souls: Remastered

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